Physical AI Lab // Episode 1.7 // One-pager

Reinforcement learning Getting better by trial and error

No demonstrations, only rewards. Let it find the way itself

Three key points

  1. Reinforcement learning runs on rewards and trial and error, not demonstrations: right moves earn points, wrong moves lose them, and the robot works out its own policy (situation → next move).
  2. Trial and error takes many tries, so it moves into simulation: one paper ran thousands of robot-dog copies in parallel on one graphics card, and they learned to walk on flat ground in under four minutes (R, 2021).
  3. Rewards are hard to get right: write one a little wrong and the robot finds a loophole, scoring high without really doing the job. So rewards need repeated tuning, and someone has to watch the replays.

Evidence: O official · R research · M media

RThousandsof simulated robots trained in parallel on one graphics card, cutting training to minutes (paper, ANYmal robot dog)
RUnder 4 minutesfor a quadruped robot dog to learn to walk on flat ground, trained in parallel in simulation; about 20 minutes on uneven terrain (the paper reports)

Further reading