Physical AI Lab // Episode 1.4 // Quiz

A map of simulators

MuJoCo, Isaac, Newton, Genesis: what each does best

01The same cup-grasp motion is replayed in two engines. The first half almost overlaps, but as soon as the fingers touch the cup the two trajectories drift further apart. What is the most likely cause?

02You make the simulation's time step smaller. What is most likely to happen?

03You want to study fine contact between fingers and small parts, and compare results with many papers. From the episode's overview, which engine fits best?

04You want to cite “MuJoCo-Warp makes humanoid simulation over 70x faster” in an article. Which wording is most appropriate?

05A team trained a grasping policy in the fastest engine with thousands of parallel environments, but on the real robot it often fails. Which closing reminder best explains this?